Gamer Update
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Monday, Aug 4, 2025
Gamer UpdateGamer Update
Font ResizerAa
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Search
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Follow US
- Advertisement -
Ad image
Main

Epic Games executives suggests “AI is going to become more and more difficult to detect”

Author
Last updated: 30.04.2025 21:12
Author
Share
SHARE

Epic Games has confirmed it will not be policing the AI “slop” used in thumbnail generation for third-party mini-games in Fortnite, saying “it’s probably going to become unenforceable” as AI becomes more difficult to distinguish from human-made artwork.

The comment comes as Fortnite’s user-generated content is increasingly fronted by thumbnails generated via AI.

In an interview with Mustard Plays, Epic Games execs stressed the company’s priority was ensuring the thumbnails were “compliant with [its] rules.” They also emphasized that Epic would not be using AI in its own first-party Fortnite modes, with executive vice president Sax Persson suggesting that the “best results” still came from human artists, not artificial intelligence.

“From our perspective, for moderation, thumbnails – like, we don’t really care what tool you use to make your thumbnails,” product management director Dan Walsh said, as transcribed by our sister site, Eurogamer. “All we care about is whether or not it’s compliant with our rules.

“I think to some degree AI is going to become more and more difficult to detect. It’s not going to stand out as a unique thing, it’s just going to be another tool that people are using to create things.

“So trying to look for that specifically is going to become increasingly difficult to the point where it’s probably going to become unenforceable. We’re really just focused on – ‘does this asset comply with our rules, yes or no?’, not ‘what tool did you use to make this asset’?”

In terms Epic using AI itself, Persson said: “We’ve always embraced new technology, but with an ethical stance on the source, like as we generate things, it has to be understood and it has to be properly licensed. So to that degree, we rely on what we provide to people directly to be the best tools that we can humanly do, but the ethical guidelines are proper ownership.”

In February, Epic shared its Epic Games Store 2024 Year in Review blog post, highlighting its achievement of reaching 295 million users on its PC store representing an increase of 25 million users year-on-year.

Consumer spending on the platform reached $1.09 billion in 2024, an increase of 15% from last year. In comparison, spending on third-party titles declined by 18% to $255 million.

You Might Also Like

Giant Bomb undergoing ‘strategic reset’ as staff depart

Top 10 mechanical keyboards I’ve tested this week: Logitech, Keychron, Epomaker and more

The Last of Us Part 2 Remastered Steam port already cracked by video game pirates

Relic Entertainment outlines new business strategy

Switch 2 GameCube controller in development, fans believe

Share This Article
Facebook Copy Link Print
- Advertisement -
Ad image

Contact us

- Advertisement -
Ad image

You Might Also Like

Main

A farewell from Tom Phillips

4 Min Read
Main

Unity 6 pulled in China and replaced with localized version

2 Min Read
Main

Former NetEase director self-funds new studio to ensure “management protects creators”

1 Min Read
Main

Zynga shuts down Torchlight 3 developer four years after its acquisition

2 Min Read
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact

© 2025 Gamer Update. All rights reserved.

Gamer Update
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?