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Still Wakes the Deep studio The Chinese Room goes independent to continue focus on original projects

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Last updated: 21.07.2025 12:45
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The Chinese Room, the British studio behind the likes of Still Wakes the Deep and Everybody’s Gone to the Rapture, has gone independent from previous owners Sumo Digital following a management buyout.

The Brighton-based studio was bought by Sumo Digital back in 2018, which was acquired by Tencent in January 2022 in a deal worth around £919m.

Now, The Chinese Room will continue developing original games independently, following its success with oil rig horror game Still Wakes the Deep that won the BAFTA for New Intellectual Property at this year’s awards, as well as both performer awards.

Still Wakes The Deep Would Be Better Without The MonstersWatch on YouTube

“This management buyout allows us to scratch the creative itch of continuing to work on new, original intellectual property, but also to partner with other studios on other projects when they fit in with our vision,” said studio director Ed Daly.

“This is what we are doing and we want to carry on doing it, so we’re happy to carry on in this vein.”

Earlier this year, Sumo Digital announced it would refocus on “development services for partners”, which would “unavoidably… have an impact on our studios and people”. The news followed layoffs in June 2024, where 15 percent of the company were let go.

Sumo Digital put The Chinese Room up for sale earlier this year, but it was likely the studio would be sold to an overseas buyer. This management buyout therefore allows The Chinese Room to remain as an independent British studio.

Meanwhile, Still Wakes the Deep publisher Secret Mode confirmed a “small number” of layoffs earlier this year as it was sold to an investment firm.

The Chinese Room’s next release will be Vampire: The Masquerade – Bloodlines 2, which it’s worked on with Paradox Interactive. It’s then working on two further new original projects.

Bloodlines 2 was previously aiming for a first half of 2025 release, but was delayed back in March. It’s now aiming for an October launch.

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