Gamer Update
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Thursday, Aug 14, 2025
Gamer UpdateGamer Update
Font ResizerAa
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Search
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Follow US
- Advertisement -
Ad image
Main

Blizzard’s story and franchise development division votes to unionize

Author
Last updated: 12.08.2025 22:28
Author
Share
SHARE

Developers working in Blizzard’s story and franchise development (SDF) division have unionized, joining nearly 3,000 workers at Microsoft-owned studios who have organized with the Communications Workers of America (CWA).

The workers “strongly voted” in favor of union representation, either by signing a union authorization card or indicating that they wanted union representation via an online portal. Employer Microsoft has recognized the union.

The SFD team works on Blizzard’s in-house cinematics, animation, and narrative team, producing trailers, videos, in-game cutscenes, and other narrative content for Blizzard franchises.

“These workers are setting the standard for animation, cinematics, and storytelling across the video game industry, creating the breathtaking cutscenes, trailers, and other narrative content that fans have come to love across all Blizzard franchises. We are excited to have them join our union family,” said CWA Local 9510 president, Jason Justice.

“Their decision to organize is another powerful step toward ensuring that every worker at Blizzard and Microsoft has a seat at the table to shape the conditions under which their art is made.”

“After more than a decade working at Blizzard, I’ve seen all the highs and lows. For years, Blizzard has been a place where people could build their careers and stay for decades, but that stability’s been fading,” added Bucky Fisk, a principal editor and member of the organizing committee. “With a union, we’re able to preserve what makes this place special, secure real transparency in how decisions are made, and make sure policies are applied fairly to everyone.”

Back in August last year, unionized workers at Wisconsin-based Raven Software filed a complaint against the studio and its parent companies, Activision and Microsoft, for allegedly refusing to bargain. Just last week, however, workers at Raven secured a historic contract with Microsoft.

You Might Also Like

Nvidia releasing playable Half-Life 2 RTX demo with “cutting-edge ray tracing”

ZeniMax union “overwhelmingly” votes to authorise strike if Microsoft contract negotiations drag on

Ghost of Yōtei release date announced

Sony quietly expands PS Portal cloud streaming with PlayStation classics

Acclaimed indie studio accuses Apple of yanking its game from the App Store without “clear justification”

Share This Article
Facebook Copy Link Print
- Advertisement -
Ad image

Contact us

- Advertisement -
Ad image

You Might Also Like

Main

Sonic joins McLaren Racing in historic partnership with Sega

3 Min Read
Main

30 and thriving: How Housemarque has kept the spirit of arcade alive, and what it means to be part of PlayStation Studios

10 Min Read
Main

Mafia: The Old Country release date inadvertently revealed by publisher

3 Min Read
Main

Fragpunk could be brilliant, if it wasn’t so obsessed with being a hyper-rewarding slot machine

12 Min Read
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact

© 2025 Gamer Update. All rights reserved.

Gamer Update
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?