Gamer Update
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Sunday, Aug 31, 2025
Gamer UpdateGamer Update
Font ResizerAa
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Search
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Follow US
- Advertisement -
Ad image
Main

Appcharge raises $58 million in Series B funding

Author
Last updated: 13.08.2025 16:40
Author
Share
SHARE

Appcharge, a direct-to-consumer payment platform for mobile game publishers, has raised $58 million in a Series B funding round.

Appcharge announced the investment on August 13, 2025, revealing that this Series B funding round was led by IVP, with participation by Playrix and existing investors Creandum, Play Ventures, Glilot Capital Partners, Smilegate Investment, Moneta VC, Bitkraft Ventures, and Corundum.

“Appcharge is one of the fastest-growing companies we’ve seen in gaming infrastructure, and they’re only getting started,” said Karthik Ramakrishnan, partner at IVP.

“For nearly two decades, mobile game publishers had no choice but to give up a hefty cut of every transaction to the platforms that controlled distribution. That era is finally ending – and Appcharge is building the future that comes next.”

Back in November 2024, Appcharge raised $26 million in Series A funding, led by Creandum. This, combined with the Series B funding, brings the company’s total backing to $89 million.

The investment will be used to “scale its platform with new products to meet the global industry demand and to lead the next era for the mobile games’ customer engagement.”

According to the press release announcing the funding, Appcharge powers stores for “more than 100 games,” with its publishers reporting “significant gains in retention and average profit lifts of 35%”. The release also states the company is currently processing more than $500 million in transactions and has seen a 14 times year-on-year growth

“Court rulings and policy changes have blown the direct-to-consumer doors wide open,” said Maor Sason, CEO and co-founder of Appcharge.

“Publishers are increasingly moving to direct-to-consumer as a fundamentally stronger model. We are at the forefront of this evolution, helping build the era beyond app stores – and even beyond web stores – for better economics for consumer apps and more options for customers.”

You Might Also Like

Pokémon TCG Pocket finally replaces card art following plagiarism accusations

Romero Games disputes claims it has “completely closed”

Metroid Prime developer Retro Studios’ mysterious cancelled platformer has been streamed for more than four hours

Apple blocks Fortnite’s return to iPhone in US

Doom: The Dark Ages “biggest launch” in id Software history

Share This Article
Facebook Copy Link Print
- Advertisement -
Ad image

Contact us

- Advertisement -
Ad image

You Might Also Like

Main

Bungie admits Marathon includes artwork used without permission

4 Min Read
Main

Nexon posts “record-breaking revenue” in 2024 despite The First Descendant performing “below expectations”

3 Min Read
Main

Shrunken garden survival adventure Grounded 2 gets off to grand start on Steam, surpassing original’s player peak

3 Min Read
Main

Nintendo records reveal that staff numbers are up – and employees rarely leave

3 Min Read
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact

© 2025 Gamer Update. All rights reserved.

Gamer Update
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?