Gamer Update
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Wednesday, Sep 10, 2025
Gamer UpdateGamer Update
Font ResizerAa
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Search
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Follow US
- Advertisement -
Ad image
Main

Daily active users were 225% higher for Fallout 3 and 4 in weeks following TV premiere

Author
Last updated: 30.05.2025 15:43
Author
Share
SHARE

Following the success of Amazon Prime’s Fallout series, daily active users were 225% higher for Fallout 3 and Fallout 4 in the weeks following the show’s premiere last April.

That’s according to a report conducted by Sensor Tower, which looked into the effect film and television adaptations are having on the games they’re based on.

Sensor Tower found that sales of Fallout 3 and Fallout 4 rose 125% and 410% respectively, as both games dropped in price during the week of the show’s premiere.

The series boosted DAUs for mobile spin-off Fallout Shelter, too, which increased by 77% while in-app purchases revenue jumped 150%.

App downloads of Amazon Prime Video grew by 20% during the week Fallout debuted. Amazon has since announced a premiere window for its second season – December 2025 – and greenlit a third series.

Sensor Tower also collated data on HBO’s adaptation of The Last of Us, and Warner Bros. box office smash with A Minecraft Movie.

It found that DAUs for The Last of Us Part 1 and Part 2 rose 40% following the premiere of the show’s second season on April 13, 2025. HBO Max also saw a 6% increase of app downloads.

In contrast to Fallout, Sensor Tower noted that the “results for The Last of Us hinged on bringing new awareness to the franchise” rather than the “free-to-play” nature of Fallout Shelter and “the uniqueness of the show’s story from the game.”

The Last of Us has since been renewed for a third season, with HBO’s programming EVP Francesca Orsi telling Deadline that there will likely be four seasons of the show.

As for A Minecraft Movie – which surpassed $550 million in ten days – mobile in-app purchases rose 44% while console games saw an increase of 36% during the month of its release.

Sensor Tower noted a 9% spike in mobile players for Minecraft in contrast to a 41% increase on console following the film’s premiere.

As reported by Deadline, Warner Bros. has since confirmed there is a sequel for A Minecraft Movie in the works.

You Might Also Like

Where’s our MindsEye review? | Eurogamer.net

The Room studio’s 80s-set paranormal VR mystery Ghost Town has a release date

Elden Ring: Nightreign offers no technical progression – and doesn’t properly support PS5 Pro

Dice announces Battlefield 6 Open Beta Week 2 playlist options and changes

Exit the Gungeon is free of Apple Arcade exclusivity, arrives on mobile for everyone alongside Enter the Gungeon

Share This Article
Facebook Copy Link Print
- Advertisement -
Ad image

Contact us

- Advertisement -
Ad image

You Might Also Like

Main

Prince of Persia: The Lost Crown comes to mobile next month

3 Min Read
Main

Playing for the Planet to host Green Game Summit and awards ceremony this November

2 Min Read
Main

Nintendo likely to stick with Switch 2’s $450 launch price despite Trump tariffs, says analyst

5 Min Read
Main

Analyst apologises for mistakenly claiming Final Fantasy 16 sold 3.5m copies

3 Min Read
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact

© 2025 Gamer Update. All rights reserved.

Gamer Update
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?