Gamer Update
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Thursday, Sep 11, 2025
Gamer UpdateGamer Update
Font ResizerAa
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Search
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact
Follow US
- Advertisement -
Ad image
Main

Free-to-play tactical shooter Spectre Divide to go offline two weeks after first season, as studio runs out of funding

Author
Last updated: 13.03.2025 15:07
Author
Share
SHARE

Spectre Divide developer Mountaintop is taking the game offline, and the studio will be “closing its doors” at the end of this week.

The first season of the free-to-play tactical shooter, in which players control two bodies, only began two weeks ago. However, despite optimism during the first week, the developer hasn’t “seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio”, and Mountaintop is now out of funding.

“We expect to take Spectre offline within the next 30 days, but we plan on disabling new purchases and refunding money spent since Season 1 [launched] via the platforms,” Mountaintop’s CEO Nate Mitchell wrote, in a post announcing the studio’s closure.

Xbox currently has more first-party games coming to PlayStation 5 this year than Sony.Watch on YouTube

“We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now,” the CEO said, calling this a “painful update” to share with the Spectre Divide community.

“This has always been a passion project for us, born out of love for this genre. An indie team of insanely talented individuals who came together from around the world to build a game we believed in,” Mitchell continued.

“We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that’s what we signed up for.

“It was never a surefire bet. We did it anyway.”

Image credit: Mountaintop Studios

On its PC release in September, we awarded Spectre Divide two stars.

“Despite its initially promising duality concept, tactical shooter Spectre Divide is held back by a hesitance to take further creative risks. The results are underwhelming,” reads Eurogamer’s Spectre Divide review.

You Might Also Like

Battlefield 6 may not be $80 after all, as EA shuns higher priced games… for now

Square Enix sees game sales drop, but multiplatform strategy continues in earnest

Xbox and Meta unveil new VR Meta Quest 3S Xbox Edition headset

Ubisoft, Roblox, Riot, and now Helldivers: Tencent just acquired a 15% stake in Arrowhead games

Raven Software workers celebrate win following three-year battle for Microsoft union contract

Share This Article
Facebook Copy Link Print
- Advertisement -
Ad image

Contact us

- Advertisement -
Ad image

You Might Also Like

Main

Switch 2 has a battery saver mode to stop charging at 90%

2 Min Read
Main

Treyarch says it uses AI “not to replace, but streamline” human-created art

2 Min Read
Main

What we’ve been playing – vegetarian games, unignorable ghosting, and an impromptu sales pitch

8 Min Read
Main

Tony Hawk’s Pro Skater 3 + 4 soundtrack details rolled out

3 Min Read
  • Home
  • About us
  • Terms and Conditions
  • Privacy Policy
  • Contact

© 2025 Gamer Update. All rights reserved.

Gamer Update
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?