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New Resident Evil film will be “unlike any of the previous” adaptations, says director, as Euphoria actor eyed for starring role

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Last updated: 01.04.2025 17:42
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The upcoming Resident Evil movie reboot from Zach Cregger will be “unlike any of the previous films” in the franchise.

That’s coming from the director himself, who was speaking during Sony Pictures’ CinemaCon presentation earlier this week.

Everything We Know About Silent Hill f So Far. Watch on YouTube

“There’s a moment that comes in almost every Resident Evil game where you find yourself in a dark passageway, your health is almost zero and there’s no way around,” Cregger said (thanks, IGN). “You have to go through but you know there’s something awful for you in the darkness.”

Continuing on, the director – whose previous work includes 2022’s Barbarian, which our Matt describes as “wonderfully unpredictable” – added this is “a thrill that the Resident Evil games” have managed to perfect.

“My movie will be built in the spirit of those games and follows one central protagonist from point A to point B, as they descend deeper into hell,” Cregger closed.

As to who that central protagonist could be, The Hollywood Reporter states Euphoria’s Austin Abrams (pictured below) is being eyed up for a role in the upcoming film, although nothing has been finalised. Cregger and Abrams previously worked together on upcoming horror film Weapons, which is scheduled to release later this year.

Constantin Film is producing and co-financing Cregger’s upcoming Resident Evil adaptation, with PlayStation Productions also on board. Sources told The Hollywood Reporter the reboot “is decidedly on the horror track”, and will have “elements of a wilderness survival thriller”.


The Resident Evil film is currently set for release on 18th September, 2026.

Image credit: Cindy Ord/Getty Images

Elsewhere in horror news, last month we got another teaser for the rather horrifying looking Silent Hill f.

Silent Hill f is being developed by Neobards Entertainment (which has previously served as a support studio for Capcom’s Resident Evil games), with creature and character design by Kera, and a script by When They Cry writer Ryukishi07.

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